Researchers at Cortical Labs discovered that hundreds of thousands of human 
brain 
cells in a dish can not only learn how to play PONG, they can improve their 
performance 
faster than artificial intelligence, reports New Scientist.
We think it’s fair to call them cyborg brains,” said Brett Kagan, chief 
scientific officer 
of Cortical Labs. [...]

The “DishBrains” being created by Kagan and his colleagues each consist of 
between about 800,000 and 1 million living brain cells – roughly equivalent to 
a cockroach brain, says Kagan. 
Some contain mouse cells taken from embryonic brains while others 
contain human brain cells derived from stem cells.

The cells are grown on top of microelectrode arrays that can both stimulate the 
cells 
and read their activity. To simulate a simplified version of Pong with no 
opponent, the firing of electrodes on the left 
or right of one array tell the mini-brain – the paddle – whether the ball is to 
its 
left or right. The frequency of the signals indicates closeness.

Specific patterns of activity across the neurons are interpreted as 
the paddle moving left or right. The computer responds to this activity, 
and the feedback via the electrodes allows the mini-brains to learn how to 
control 
the paddle.

“We often refer to them as living in the Matrix,” said Kagan. “When they are in 
the game, they believe they are the paddle.”

While these brains in a dish aren’t better PONG players than A.I. or real 
people, 
they do learn faster than AIs.
“The amazing aspect is how quickly it learns, in 5 minutes in real time,” said 
Kagan. 
“That’s really an amazing thing that biology can do.” [...]

Kagan and his colleagues’ approach to training is based on a theory of how 
the brain works called the free energy principle, developed by Friston. 
The basic idea is that even neurons in a dish will try to create an internal 
model 
of their external world. 

They want to predict what will happen in terms of what inputs they will get, 
and they don’t like being surprised.
This is why the cells “play the game”, says Kagan. When they play, their inputs 
become more predictable. If they don’t play, they get random inputs that are 
aversive, he says.

“The remarkable thing emerging from this set-up is the sentient behavior that 
emerges in an unsupervised fashion,” said Friston.

Potential uses for the researchers’ discoveries are improved machine 
learning as well as drug testing – to see how experimental drugs affect the 
brain.



Tratto da 
https://brobible.com/culture/article/human-brain-cells-dish-learned-pong/
(ho cercato fonti migliori senza successo)
L'articolo originale su NewScientist è dietro paywall
https://www.newscientist.com/article/2301500-human-brain-cells-in-a-dish-learn-to-play-pong-faster-than-an-ai/

In sostanza questi "scienziati" si sorprendono che:
- il cervello estratto da un bambino[1] impari rapidamente
- il poveretto in scatola rifiuti di giocare, si disperi ed abbia un 
comportamemto "aversive" [2]

E naturalmente, sono pronte le applicazioni, che mettono quella creatura, quel 
bimbo
cui è stato negato un corpo, al servizio di una macchina a sua volta al 
servizio di 
qualche azienda.

Con buona pace dell'Etica della AI.


Immaginatevi al posto di quel bambino.
Perché non è affatto scontato che i nostri nipoti non facciano quella fine.

Una nuova frontiera per i potenti: accanto agli schiavi senza cervello cui 
aspirava la P2,
schiavi senza un corpo con cui ribellarsi.


Giacomo

[1] in realtà, trattandosi di cellule "coltivate" a partire da un embrione 
umano,
    è più corretto dire "il (pezzo di) cervello cui è stato ridotto un bambino

[2] https://www.wordnik.com/words/aversive

_______________________________________________
nexa mailing list
nexa@server-nexa.polito.it
https://server-nexa.polito.it/cgi-bin/mailman/listinfo/nexa

Reply via email to