From: Jiri Benc <jb...@redhat.com> Date: Thu, 11 Feb 2016 11:41:24 +0100
> On Wed, 10 Feb 2016 16:47:21 +0100, Paolo Abeni wrote: >> --- a/drivers/net/geneve.c >> +++ b/drivers/net/geneve.c >> @@ -1441,7 +1441,8 @@ struct net_device *geneve_dev_create_fb(struct net >> *net, const char *name, >> return dev; >> >> err = geneve_configure(net, dev, &geneve_remote_unspec, >> - 0, 0, 0, htons(dst_port), true, 0); >> + 0, 0, 0, htons(dst_port), true, >> + GENEVE_F_UDP_ZERO_CSUM6_RX); >> if (err) { >> free_netdev(dev); >> return ERR_PTR(err); >> diff --git a/net/openvswitch/vport-vxlan.c b/net/openvswitch/vport-vxlan.c >> index 1605691..d933cb8 100644 >> --- a/net/openvswitch/vport-vxlan.c >> +++ b/net/openvswitch/vport-vxlan.c >> @@ -90,7 +90,7 @@ static struct vport *vxlan_tnl_create(const struct >> vport_parms *parms) >> int err; >> struct vxlan_config conf = { >> .no_share = true, >> - .flags = VXLAN_F_COLLECT_METADATA, >> + .flags = VXLAN_F_COLLECT_METADATA | VXLAN_F_UDP_ZERO_CSUM6_RX, > > I'm afraid this looks wrong, we should not default to zero UDP checksum > over IPv6. See RFC 2460, section 8.1: > > o Unlike IPv4, when UDP packets are originated by an IPv6 node, > the UDP checksum is not optional. That is, whenever > originating a UDP packet, an IPv6 node must compute a UDP > checksum over the packet and the pseudo-header, and, if that > computation yields a result of zero, it must be changed to hex > FFFF for placement in the UDP header. IPv6 receivers must > discard UDP packets containing a zero checksum, and should log > the error. > > One may argue that with tunneling, the situation is different but > that's the reason why we have the IPv6 checksum flag and why it has > opposite meaning to the IPv4 one. We shouldn't default to non-RFC > behavior by default. > > What is the problem with the current code? Is the UDP checksum not > calculated correctly? Furthermore, we should be setting the checksum by default for ipv4 too. It's faster.