On Sat, Feb 6, 2016 at 2:44 PM, Tom Herbert <t...@herbertland.com> wrote: > On Fri, Feb 5, 2016 at 3:27 PM, Alexander Duyck <adu...@mirantis.com> wrote: >> This patch addresses two main issues. >> >> First in the case of remote checksum offload we were avoiding dealing with >> scatter-gather issues. As a result it would be possible to assemble a >> series of frames that used frags instead of being linearized as they should >> have if remote checksum offload was enabled. >> >> Second I have updated the code so that we now let GSO take care of doing >> the checksum on the data itself and drop the special case that was added >> for remote checksum offload. >> > Did you test this (with vxlan or GUE)?
I was testing with VXLAN. - Alex