On Sat, Feb 6, 2016 at 2:44 PM, Tom Herbert <t...@herbertland.com> wrote:
> On Fri, Feb 5, 2016 at 3:27 PM, Alexander Duyck <adu...@mirantis.com> wrote:
>> This patch addresses two main issues.
>>
>> First in the case of remote checksum offload we were avoiding dealing with
>> scatter-gather issues.  As a result it would be possible to assemble a
>> series of frames that used frags instead of being linearized as they should
>> have if remote checksum offload was enabled.
>>
>> Second I have updated the code so that we now let GSO take care of doing
>> the checksum on the data itself and drop the special case that was added
>> for remote checksum offload.
>>
> Did you test this (with vxlan or GUE)?

I was testing with VXLAN.

- Alex

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