On Fri, Jan 22, 2016 at 4:33 AM, Jesper Dangaard Brouer <bro...@redhat.com> wrote: > On Thu, 21 Jan 2016 09:48:36 -0800 > Eric Dumazet <eric.duma...@gmail.com> wrote: > >> On Thu, 2016-01-21 at 08:38 -0800, Tom Herbert wrote: >> >> > Sure, but the receive path is parallelized. >> >> This is true for multiqueue processing, assuming you can dedicate many >> cores to process RX. >> >> > Improving parallelism has >> > continuously shown to have much more impact than attempting to >> > optimize for cache misses. The primary goal is not to drive 100Gbps >> > with 64 packets from a single CPU. It is one benchmark of many we >> > should look at to measure efficiency of the data path, but I've yet to >> > see any real workload that requires that... >> > >> > Regardless of anything, we need to load packet headers into CPU cache >> > to do protocol processing. I'm not sure I see how trying to defer that >> > as long as possible helps except in cases where the packet is crossing >> > CPU cache boundaries and can eliminate cache misses completely (not >> > just move them around from one function to another). >> >> Note that some user space use multiple core (or hyper threads) to >> implement a pipeline, using a single RX queue. >> >> One thread can handle one stage (device RX drain) and prefetch data into >> shared L1/L2 (and/or shared L3 for pipelines with more than 2 threads) >> >> The second thread process packets with headers already in L1/L2 > > I agree. I've heard experiences where DPDK users use 2 core for RX, and > 1 core for TX, and achieve 10G wirespeed (14Mpps) real IPv4 forwarding > with full Internet routing table look up. > > One of the ideas behind my alf_queue, is that it can be used for > efficiently distributing object (pointers) between threads. > 1. because it only transfers the pointers (not touching object), and > 2. because it enqueue/dequeue multiple objects with a single locked cmpxchg. > Thus, lower in the message passing cost between threads. > > >> This way, the ~100 ns (or even more if you also consider skb >> allocations) penalty to bring packet headers do not hurt PPS. > > I've studied the allocation cost in great detail, thus let me share my > numbers, 100 ns is too high: > > Total cost of alloc+free for 256 byte objects (on CPU i7-4790K @ 4.00GHz). > The cycles count should be comparable with other CPUs, but that nanosec > measurement is affected by the very high clock freq of this CPU. > > Kmem_cache fastpath "recycle" case: > SLUB => 44 cycles(tsc) 11.205 ns > SLAB => 96 cycles(tsc) 24.119 ns. > > The problem is that real use-cases in the network stack, almost always > hit the slowpath in kmem_cache allocators. > > Kmem_cache "slowpath" case: > SLUB => 117 cycles(tsc) 29.276 ns > SLAB => 101 cycles(tsc) 25.342 ns > > I've addressed this "slowpath" problem in the SLUB and SLAB allocators, > by introducing a bulk API, which amortize the needed sync-mechanisms. > > Kmem_cache using bulk API: > SLUB => 37 cycles(tsc) 9.280 ns > SLAB => 20 cycles(tsc) 5.035 ns > Hi Jesper,
I am a little confused. I believe the 100ns hit refers specifically cache miss on packet headers. Memory object allocation seems like different problem; the latency might depend on cache misses, but it's not on packet data (which we seem to assume is always a cache miss). For the cache miss problem on the packet headers I think we really need to evaluate whether DDIO adequately solves the it (need more numbers :) ). As I read it, DDIO is enabled by default since Sandy Bridge-EP and is transparent to both HW and SW. It seems like we should have seen some sort of measurable benefit by now... Tom > > -- > Best regards, > Jesper Dangaard Brouer > MSc.CS, Principal Kernel Engineer at Red Hat > Author of http://www.iptv-analyzer.org > LinkedIn: http://www.linkedin.com/in/brouer