> On Tue, 2015-07-07 at 14:22 +1000, Jon Maxwell wrote: > > > > @@ -4887,6 +4884,7 @@ static inline void tcp_data_snd_check(struct sock > > *sk) > > static void __tcp_ack_snd_check(struct sock *sk, int ofo_possible) > > { > > struct tcp_sock *tp = tcp_sk(sk); > > + const struct dst_entry *dst = __sk_dst_get(sk); > > > > /* More than one full frame received... */ > > if (((tp->rcv_nxt - tp->rcv_wup) > inet_csk(sk)->icsk_ack.rcv_mss && > > @@ -4896,6 +4894,8 @@ static void __tcp_ack_snd_check(struct sock *sk, int > > ofo_possible) > > __tcp_select_window(sk) >= tp->rcv_wnd) || > > /* We ACK each frame or... */ > > tcp_in_quickack_mode(sk) || > > + /* quickack on dst */ > > + (dst && dst_metric(dst, RTAX_QUICKACK)) || > > /* We have out of order data. */ > > (ofo_possible && skb_peek(&tp->out_of_order_queue))) { > > This logic should be moved to tcp_in_quickack_mode() ?
Yes agreed that's a better place for the check seeing that we already check the other quickack conditions there as well. > > Note I placed the dst test before others, to reduce jump prediction > misses. > > diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c > index 684f095d196e..69ec8d25a2e5 100644 > --- a/net/ipv4/tcp_input.c > +++ b/net/ipv4/tcp_input.c > @@ -196,11 +196,13 @@ static void tcp_enter_quickack_mode(struct sock *sk) > * and the session is not interactive. > */ > > -static inline bool tcp_in_quickack_mode(const struct sock *sk) > +static bool tcp_in_quickack_mode(struct sock *sk) > { > const struct inet_connection_sock *icsk = inet_csk(sk); > + const struct dst_entry *dst = __sk_dst_get(sk); > > - return icsk->icsk_ack.quick && !icsk->icsk_ack.pingpong; > + return (dst && dst_metric(dst, RTAX_QUICKACK)) || > + (icsk->icsk_ack.quick && !icsk->icsk_ack.pingpong); > } > > static void tcp_ecn_queue_cwr(struct tcp_sock *tp) > > On Tue, Jul 7, 2015 at 5:05 PM, Eric Dumazet <eric.duma...@gmail.com> wrote: > On Tue, 2015-07-07 at 14:22 +1000, Jon Maxwell wrote: > > >> @@ -4887,6 +4884,7 @@ static inline void tcp_data_snd_check(struct sock *sk) >> static void __tcp_ack_snd_check(struct sock *sk, int ofo_possible) >> { >> struct tcp_sock *tp = tcp_sk(sk); >> + const struct dst_entry *dst = __sk_dst_get(sk); >> >> /* More than one full frame received... */ >> if (((tp->rcv_nxt - tp->rcv_wup) > inet_csk(sk)->icsk_ack.rcv_mss && >> @@ -4896,6 +4894,8 @@ static void __tcp_ack_snd_check(struct sock *sk, int >> ofo_possible) >> __tcp_select_window(sk) >= tp->rcv_wnd) || >> /* We ACK each frame or... */ >> tcp_in_quickack_mode(sk) || >> + /* quickack on dst */ >> + (dst && dst_metric(dst, RTAX_QUICKACK)) || >> /* We have out of order data. */ >> (ofo_possible && skb_peek(&tp->out_of_order_queue))) { > > This logic should be moved to tcp_in_quickack_mode() ? > > Note I placed the dst test before others, to reduce jump prediction > misses. > > diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c > index 684f095d196e..69ec8d25a2e5 100644 > --- a/net/ipv4/tcp_input.c > +++ b/net/ipv4/tcp_input.c > @@ -196,11 +196,13 @@ static void tcp_enter_quickack_mode(struct sock *sk) > * and the session is not interactive. > */ > > -static inline bool tcp_in_quickack_mode(const struct sock *sk) > +static bool tcp_in_quickack_mode(struct sock *sk) > { > const struct inet_connection_sock *icsk = inet_csk(sk); > + const struct dst_entry *dst = __sk_dst_get(sk); > > - return icsk->icsk_ack.quick && !icsk->icsk_ack.pingpong; > + return (dst && dst_metric(dst, RTAX_QUICKACK)) || > + (icsk->icsk_ack.quick && !icsk->icsk_ack.pingpong); > } > > static void tcp_ecn_queue_cwr(struct tcp_sock *tp) > > > > -- To unsubscribe from this list: send the line "unsubscribe netdev" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html