On Wed, 28 Nov 2007, Ilpo Järvinen wrote: > @@ -1575,7 +1575,7 @@ tcp_sacktag_write_queue(struct sock *sk, struct sk_buff > *ack_skb, u32 prior_snd_ > continue; > } > > - if (!before(start_seq, tcp_highest_sack_seq(tp))) { > + if (tp->sacked_out && after(start_seq, > tcp_highest_sack_seq(tp))) {
In this v2, of this patch I'll put !before back here instead, change to after is unnecessary here, checking that a sacked skb exists is enough to avoid skipping in the problematic head case. -- [PATCH] [TCP]: Two fixes to new sacktag code 1) Skip condition used to be wrong way around which made SACK processing very broken, missed many blocks because of that. 2) Use highest_sack advancement only if some skbs are already sacked because otherwise tcp_write_queue_next may move things too far (occurs mainly with GSO). The other similar advancement is not problem because highest_sack was previosly put to point a sacked skb. These problems were located because of problem report from Matt Mathis <[EMAIL PROTECTED]>. Signed-off-by: Ilpo Järvinen <[EMAIL PROTECTED]> --- net/ipv4/tcp_input.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c index 0cee3dc..9f12541 100644 --- a/net/ipv4/tcp_input.c +++ b/net/ipv4/tcp_input.c @@ -1384,7 +1384,7 @@ static struct sk_buff *tcp_sacktag_skip(struct sk_buff *skb, struct sock *sk, if (skb == tcp_send_head(sk)) break; - if (before(TCP_SKB_CB(skb)->end_seq, skip_to_seq)) + if (!before(TCP_SKB_CB(skb)->end_seq, skip_to_seq)) break; } return skb; @@ -1575,7 +1575,7 @@ tcp_sacktag_write_queue(struct sock *sk, struct sk_buff *ack_skb, u32 prior_snd_ continue; } - if (!before(start_seq, tcp_highest_sack_seq(tp))) { + if (tp->sacked_out && !before(start_seq, tcp_highest_sack_seq(tp))) { skb = tcp_write_queue_next(sk, tp->highest_sack); fack_count = tp->fackets_out; } -- 1.5.0.6