On 10/9/20 2:46 AM, Jakub Kicinski wrote: > On Wed, 7 Oct 2020 00:02:42 +0200 Marek Vasut wrote: >> On 10/6/20 11:09 PM, Florian Fainelli wrote: >>> On 10/6/2020 1:20 PM, Marek Vasut wrote: >>>> The phy_reset_after_clk_enable() is always called with ndev->phydev, >>>> however that pointer may be NULL even though the PHY device instance >>>> already exists and is sufficient to perform the PHY reset. >>>> >>>> If the PHY still is not bound to the MAC, but there is OF PHY node >>>> and a matching PHY device instance already, use the OF PHY node to >>>> obtain the PHY device instance, and then use that PHY device instance >>>> when triggering the PHY reset. >>>> >>>> Fixes: 1b0a83ac04e3 ("net: fec: add phy_reset_after_clk_enable() >>>> support") >>>> Signed-off-by: Marek Vasut <ma...@denx.de> > >>>> diff --git a/drivers/net/ethernet/freescale/fec_main.c >>>> b/drivers/net/ethernet/freescale/fec_main.c >>>> index 2d5433301843..5a4b20941aeb 100644 >>>> --- a/drivers/net/ethernet/freescale/fec_main.c >>>> +++ b/drivers/net/ethernet/freescale/fec_main.c >>>> @@ -1912,6 +1912,24 @@ static int fec_enet_mdio_write(struct mii_bus >>>> *bus, int mii_id, int regnum, >>>> return ret; >>>> } >>>> +static void fec_enet_phy_reset_after_clk_enable(struct net_device >>>> *ndev) >>>> +{ >>>> + struct fec_enet_private *fep = netdev_priv(ndev); >>>> + struct phy_device *phy_dev = ndev->phydev; >>>> + >>>> + /* >>>> + * If the PHY still is not bound to the MAC, but there is >>>> + * OF PHY node and a matching PHY device instance already, >>>> + * use the OF PHY node to obtain the PHY device instance, >>>> + * and then use that PHY device instance when triggering >>>> + * the PHY reset. >>>> + */ >>>> + if (!phy_dev && fep->phy_node) >>>> + phy_dev = of_phy_find_device(fep->phy_node); >>> >>> Don't you need to put the phy_dev reference at some point? >> >> Probably, yes. >> >> But first, does this approach and this patch even make sense ? >> I mean, it fixes my problem, but is this right ? > > Can you describe your problem in detail?
Yes, I tried to do that in the commit message and the extra detailed comment above the code. What exactly do you not understand from that? > To an untrained eye this looks pretty weird. I see, I'm not quite sure how to address this comment.