Sleeping for a certain amount of time requires use of different
functions, depending on the time period.
Documentation/timers/timers-howto.rst explains when to use which
function, and also checkpatch checks for some potentially
problematic cases.

So let's create a helper that automatically chooses the appropriate
sleep function -> fsleep(), for flexible sleeping

If the delay is a constant, then the compiler should be able to ensure
that the new helper doesn't create overhead. If the delay is not
constant, then the new helper can save some code.

Signed-off-by: Heiner Kallweit <hkallwe...@gmail.com>
---
 Documentation/timers/timers-howto.rst |  3 +++
 include/linux/delay.h                 | 11 +++++++++++
 2 files changed, 14 insertions(+)

diff --git a/Documentation/timers/timers-howto.rst 
b/Documentation/timers/timers-howto.rst
index 7e3167bec..afb0a43b8 100644
--- a/Documentation/timers/timers-howto.rst
+++ b/Documentation/timers/timers-howto.rst
@@ -110,3 +110,6 @@ NON-ATOMIC CONTEXT:
                        short, the difference is whether the sleep can be ended
                        early by a signal. In general, just use msleep unless
                        you know you have a need for the interruptible variant.
+
+       FLEXIBLE SLEEPING (any delay, uninterruptible)
+               * Use fsleep
diff --git a/include/linux/delay.h b/include/linux/delay.h
index 8e6828094..cb1d508ca 100644
--- a/include/linux/delay.h
+++ b/include/linux/delay.h
@@ -65,4 +65,15 @@ static inline void ssleep(unsigned int seconds)
        msleep(seconds * 1000);
 }
 
+/* see Documentation/timers/timers-howto.rst for the thresholds */
+static inline void fsleep(unsigned long usecs)
+{
+       if (usecs <= 10)
+               udelay(usecs);
+       else if (usecs <= 20000)
+               usleep_range(usecs, 2 * usecs);
+       else
+               msleep(DIV_ROUND_UP(usecs, 1000));
+}
+
 #endif /* defined(_LINUX_DELAY_H) */
-- 
2.26.2


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