Jakub Kicinski <jakub.kicin...@netronome.com> writes: > On Fri, 22 Feb 2019 10:47:10 +0100, Toke Høiland-Jørgensen wrote: >> Jakub Kicinski <jakub.kicin...@netronome.com> writes: >> >> > On Fri, 22 Feb 2019 00:02:23 +0100, Toke Høiland-Jørgensen wrote: >> >> Jakub Kicinski <jakub.kicin...@netronome.com> writes: >> >> >> >> > On Thu, 21 Feb 2019 12:56:54 +0100, Toke Høiland-Jørgensen wrote: >> >> >> A common pattern when using xdp_redirect_map() is to create a device >> >> >> map >> >> >> where the lookup key is simply ifindex. Because device maps are arrays, >> >> >> this leaves holes in the map, and the map has to be sized to fit the >> >> >> largest ifindex, regardless of how many devices actually are actually >> >> >> needed in the map. >> >> >> >> >> >> This patch adds a second type of device map where the key is >> >> >> interpreted as >> >> >> an ifindex and looked up using a hashmap, instead of being used as an >> >> >> array >> >> >> index. This leads to maps being densely packed, so they can be smaller. >> >> >> >> >> >> The default maps used by xdp_redirect() are changed to use the new map >> >> >> type, which means that xdp_redirect() is no longer limited to ifindex >> >> >> < 64, >> >> >> but instead to 64 total simultaneous interfaces per network namespace. >> >> >> This >> >> >> also provides an easy way to compare the performance of devmap and >> >> >> devmap_idx: >> >> >> >> >> >> xdp_redirect_map (devmap): 8394560 pkt/s >> >> >> xdp_redirect (devmap_idx): 8179480 pkt/s >> >> >> >> >> >> Difference: 215080 pkt/s or 3.1 nanoseconds per packet. >> >> > >> >> > Could you share what the ifindex mix was here, to arrive at these >> >> > numbers? How does it compare to using an array but not keying with >> >> > ifindex? >> >> >> >> Just the standard set on my test machine; ifindex 1 through 9, except 8 >> >> in this case. So certainly no more than 1 ifindex in each hash bucket >> >> for those numbers. >> > >> > Oh, I clearly misread your numbers, it's still slower than array, you >> > just don't need the size limit. >> >> Yeah, this is not about speeding up devmap, it's about lifting the size >> restriction. >> >> >> >> Signed-off-by: Toke Høiland-Jørgensen <t...@redhat.com> >> >> > >> >> >> +static int dev_map_idx_update_elem(struct bpf_map *map, void *key, >> >> >> void *value, >> >> >> + u64 map_flags) >> >> >> +{ >> >> >> + struct bpf_dtab *dtab = container_of(map, struct bpf_dtab, map); >> >> >> + struct bpf_dtab_netdev *dev, *old_dev; >> >> >> + u32 idx = *(u32 *)key; >> >> >> + u32 val = *(u32 *)value; >> >> >> + u32 bit; >> >> >> + >> >> >> + if (unlikely(map_flags > BPF_EXIST)) >> >> >> + return -EINVAL; >> >> >> + if (unlikely(map_flags == BPF_NOEXIST)) >> >> >> + return -EEXIST; >> >> >> + >> >> >> + old_dev = __dev_map_idx_lookup_elem(map, idx); >> >> >> + if (!val) { >> >> >> + if (!old_dev) >> >> >> + return 0; >> >> > >> >> > IMHO this is a fairly strange mix of array and hashmap semantics. I >> >> > think you should stick to hashmap behaviour AFA flags and >> >> > update/delete goes. >> >> >> >> Yeah, the double book-keeping is a bit strange, but it allows the actual >> >> forwarding and flush code to be reused between both types of maps. I >> >> think this is worth the slight semantic confusion :) >> > >> > I'm not sure I was clear, let me try again :) Your get_next_key only >> > reports existing indexes if I read the code right, so that's not an >> > array - in an array indexes always exist. What follows inserting 0 >> > should not be equivalent to delete and BPF_NOEXIST should be handled >> > appropriately. >> >> Ah, I see what you mean. Yeah, sure, I guess I can restrict deletion to >> only working through explicit delete. >> >> I could also add a fail on NOEXIST, but since each index is tied to a >> particular value, you can't actually change the contents of each index, >> only insert and remove. So why would you ever set that flag? > > The reason user would have for setting the flag is not clear :) But > if you want to reject it because it's unsupported/makes no sense, you > should do EINVAL, not EEXIST ;) > >> > Different maps behave differently, I think it's worth trying to limit >> > the divergence in how things behave to the basic array and a hashmap >> > models when possible. >> >> So I don't actually think of this as a hashmap in the general sense; >> after all, you can only store ifindexes in it, and key and value are >> tied to one another. So it's an ifindex'ed devmap (which is also why I >> named it devmap_idx and not devmap_hash); the fact that it's implemented >> as a hashmap is just incidental. >> >> So I guess it's a choice between being consistent with the other devmap >> type, or with a general hashmap. I'm not actually sure that the latter >> is less surprising? :) > > The distinction is that if entry is not in the map get_next won't > return its key. As you say the construct is not really a hash map > (probably a set is the closest) but it most definitely is not an > array, so no hard EEXIST on NOEXIST flag :)
Yeah, I thought about it some more and I agree it makes sense to change the update semantics to be a bit more hashmap-like :) -Toke