On 12/01/2017 04:48 AM, Al Viro wrote: > On Fri, Dec 01, 2017 at 01:33:04AM +0000, Al Viro wrote: > >> Use of file descriptors should be limited to "got a number from userland, >> convert to struct file *" on the way in and "install struct file * into >> descriptor table and return the descriptor to userland" on the way out. >> And the latter - *ONLY* after the last possible point of failure. Once >> a file reference is inserted into descriptor table, that's it - you >> can't undo that. >> >> The only way to use bpf_obj_get_user() is to pass its return value to >> userland. As return value of syscall - not even put_user() (for that >> you'd need to reserve the descriptor, copy it to userland and only >> then attach struct file * to it). >> >> The whole approach stinks - what it needs is something that would >> take struct filename * and return struct bpf_prog * or struct file * >> reference. With bpf_obj_get_user() and this thing implemented >> via that.
Agree, the "fix" is completely buggy due to fd being exposed to user space during that period of time ... >> I'm looking into that thing... > > What it tries to pull off is something not far from > > static struct bpf_prog *__get_prog(struct inode *inode, enum bpf_prog_type > type) > { > struct bpf_prog *prog; > int err = inode_permission(inode, FMODE_READ | FMODE_WRITE); > if (err) > return ERR_PTR(err); > > if (inode->i_op == &bpf_map_iops) > return ERR_PTR(-EINVAL); > > if (inode->i_op != &bpf_prog_iops) > return ERR_PTR(-EACCES); > > prog = inode->i_private; > err = security_bpf_prog(prog); > if (err < 0) > return ERR_PTR(err); > > if (!bpf_prog_get_ok(prog, &type, false)) > return ERR_PTR(-EINVAL); > > return bpf_prog_inc(prog); > } > > struct bpf_prog *get_prog_path_type(const char *name, enum bpf_prog_type type) > { > struct path path; > struct bpf_prog *prog; > int err = kern_path(name, LOOKUP_FOLLOW, &path); > if (err) > return ERR_PTR(err); > prog = __get_prog(d_backing_inode(path.dentry), type); > if (!IS_ERR(prog)) > touch_atime(&path); > path_put(&path); > return prog; > } > > static int __bpf_mt_check_path(const char *path, struct bpf_prog **ret) > { > *ret = get_prog_path_type(path, BPF_PROG_TYPE_SOCKET_FILTER); > return PTR_ERR_OR_ZERO(*ret); > } > > That skips all tracepoint random shite (pardon the triple redundance) and > makes > a somewhat arbitrary change for touch_atime() logics. And, of course, it is > not even compile-tested. > > Something similar to get_prog_path_type() above might make for a usable > primitive, IMO... The above looks good to me!