On Tue, 2017-10-31 at 09:14 -0700, Kees Cook wrote: > Some protocols do not correctly wipe the contents of the on-stack > struct sockaddr_storage sent down into recvmsg() (e.g. SCTP), and leak > kernel stack contents to userspace. This wipes it unconditionally before > per-protocol handlers run. > > Note that leaks like this are mitigated by building with > CONFIG_GCC_PLUGIN_STRUCTLEAK_BYREF_ALL=y > > Reported-by: Alexander Potapenko <gli...@google.com> > Cc: "David S. Miller" <da...@davemloft.net> > Cc: netdev@vger.kernel.org > Signed-off-by: Kees Cook <keesc...@chromium.org> > --- > net/socket.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/net/socket.c b/net/socket.c > index c729625eb5d3..34183f4fbdf8 100644 > --- a/net/socket.c > +++ b/net/socket.c > @@ -2188,6 +2188,7 @@ static int ___sys_recvmsg(struct socket *sock, struct > user_msghdr __user *msg, > struct sockaddr __user *uaddr; > int __user *uaddr_len = COMPAT_NAMELEN(msg); > > + memset(&addr, 0, sizeof(addr));
That's a fairly large structure (128 bytes), most of which won't normally be used. We already initialise msg_namelen to 0 before calling the per-protocol handler, which means by default nothing leaks. Only cases where msg_namelen is set but msg_name[] is not initialised up to that length are a problem. I would have thought they were not too hard to find and fix. Ben. > msg_sys->msg_name = &addr; > > if (MSG_CMSG_COMPAT & flags) > -- > 2.7.4 > > -- Ben Hutchings It is a miracle that curiosity survives formal education. - Albert Einstein
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