If the hash to port mapping table does not have a valid port (i.e. when a port goes down), fall back to the simple hashing mechanism to avoid dropping packets.
Signed-off-by: Jim Hanko <ha...@drivescale.com> Acked-by: Jiri Pirko <j...@mellanox.com> --- drivers/net/team/team_mode_loadbalance.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/drivers/net/team/team_mode_loadbalance.c b/drivers/net/team/team_mode_loadbalance.c index 1468ddf..a5ef970 100644 --- a/drivers/net/team/team_mode_loadbalance.c +++ b/drivers/net/team/team_mode_loadbalance.c @@ -137,7 +137,13 @@ static struct team_port *lb_htpm_select_tx_port(struct team *team, struct sk_buff *skb, unsigned char hash) { - return rcu_dereference_bh(LB_HTPM_PORT_BY_HASH(lb_priv, hash)); + struct team_port *port; + + port = rcu_dereference_bh(LB_HTPM_PORT_BY_HASH(lb_priv, hash)); + if (likely(port)) + return port; + /* If no valid port in the table, fall back to simple hash */ + return lb_hash_select_tx_port(team, lb_priv, skb, hash); } struct lb_select_tx_port { -- 2.7.4