From: Antoine Tenart <antoine.ten...@free-electrons.com> Date: Mon, 18 Sep 2017 15:04:06 +0200
> The dev->dma_mask usually points to dev->coherent_dma_mask. This is an > issue as setting both of them will override the other. This is > problematic here as the PPv2 driver uses a 32-bit-mask for coherent > accesses (txq, rxq, bm) and a 40-bit mask for all other accesses due to > an hardware limitation. > > This can lead to a memory remap for all dma_map_single() calls when > dealing with memory above 4GB. > > Fixes: 2067e0a13cfe ("net: mvpp2: set dma mask and coherent dma mask on > PPv2.2") > Reported-by: Stefan Chulski <stef...@marvell.com> > Signed-off-by: Antoine Tenart <antoine.ten...@free-electrons.com> Yikes. I surrmise that if the platform has made dev->dma_mask point to &dev->coherent_dma_mask, it is because it does not allow the two settings to be set separately. By rearranging the pointer, you are bypassing that, and probably breaking things or creating a situation that the DMA mapping layer is not expecting. I want to know more about the situations where dma_mask is set to point to &coherent_dma_mask and how that is supposed to work. At a minimum this commit log message needs to go into more detail. Thanks.