Wed, Aug 16, 2017 at 09:49:07AM CEST, christian.koe...@amd.com wrote: >Am 16.08.2017 um 04:12 schrieb Chris Mi: >> Using current TC code, it is very slow to insert a lot of rules. >> >> In order to improve the rules update rate in TC, >> we introduced the following two changes: >> 1) changed cls_flower to use IDR to manage the filters. >> 2) changed all act_xxx modules to use IDR instead of >> a small hash table >> >> But IDR has a limitation that it uses int. TC handle uses u32. >> To make sure there is no regression, we also changed IDR to use >> unsigned long. All clients of IDR are changed to use new IDR API. > >WOW, wait a second. The idr change is touching a lot of drivers and to be >honest doesn't looks correct at all. > >Just look at the first chunk of your modification: >> @@ -998,8 +999,9 @@ int bsg_register_queue(struct request_queue *q, struct >> device *parent, >> mutex_lock(&bsg_mutex); >> - ret = idr_alloc(&bsg_minor_idr, bcd, 0, BSG_MAX_DEVS, GFP_KERNEL); >> - if (ret < 0) { >> + ret = idr_alloc(&bsg_minor_idr, bcd, &idr_index, 0, BSG_MAX_DEVS, >> + GFP_KERNEL); >> + if (ret) { >> if (ret == -ENOSPC) { >> printk(KERN_ERR "bsg: too many bsg devices\n"); >> ret = -EINVAL; >The condition "if (ret)" will now always be true after the first allocation >and so we always run into the error handling after that.
On success, idr_alloc returns 0. > >I've never read the bsg code before, but that's certainly not correct. And >that incorrect pattern repeats over and over again in this code. > >Apart from that why the heck do you want to allocate more than 1<<31 handles? tc action indexes for example. That is part of this patchset.