On Thu, Jun 08, 2017 at 04:25:39PM +0100, Edward Cree wrote:
> On 08/06/17 03:35, Alexei Starovoitov wrote:
> > such large back and forth move doesn't help reviewing.
> > may be just merge it into previous patch?
> > Or keep that function in the right place in patch 2 already?
> I think 'diff' got a bit confused, and maybe with different options I could
>  have got it to produce something more readable.  But I think I will just
>  merge this into patch 2; it's only separate because it started out as an
>  experiment.

after sleeping on it I'm not sure we should be allowing such pointer
arithmetic. In normal C code people do fancy tricks with lower 3 bits
of the pointer, but in bpf code I cannot see such use case.
What kind of realistic code will be doing ptr & 0x40 ?

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