Add a new API to pin a BPF object to the filesystem. The user can
specify the path within a BPF filesystem to pin the object.
Programs will be pinned under a subdirectory named the same as the
program, with each instance appearing as a numbered file under that
directory, and maps will be pinned under the path using the name of
the map as the file basename.

For example, with the directory '/sys/fs/bpf/foo' and a BPF object which
contains two instances of a program named 'bar', and a map named 'baz':
/sys/fs/bpf/foo/bar/0
/sys/fs/bpf/foo/bar/1
/sys/fs/bpf/foo/baz

Signed-off-by: Joe Stringer <j...@ovn.org>
---
v3: Mount to PATH/MAPNAME, PATH/PROGNAME/N (N = instance number)
v2: Don't automount BPF filesystem
    Split program, map, object pinning into separate APIs and separate
    patches.
---
 tools/lib/bpf/libbpf.c | 54 ++++++++++++++++++++++++++++++++++++++++++++++++++
 tools/lib/bpf/libbpf.h |  1 +
 2 files changed, 55 insertions(+)

diff --git a/tools/lib/bpf/libbpf.c b/tools/lib/bpf/libbpf.c
index ce987c02363e..703cfa986b34 100644
--- a/tools/lib/bpf/libbpf.c
+++ b/tools/lib/bpf/libbpf.c
@@ -36,6 +36,7 @@
 #include <linux/magic.h>
 #include <linux/list.h>
 #include <linux/limits.h>
+#include <sys/stat.h>
 #include <sys/vfs.h>
 #include <libelf.h>
 #include <gelf.h>
@@ -1371,6 +1372,59 @@ int bpf_map__pin(struct bpf_map *map, const char *path)
        return 0;
 }
 
+int bpf_object__pin(struct bpf_object *obj, const char *path)
+{
+       struct bpf_program *prog;
+       struct bpf_map *map;
+       int err;
+
+       if (!obj)
+               return -ENOENT;
+
+       if (!obj->loaded) {
+               pr_warning("object not yet loaded; load it first\n");
+               return -ENOENT;
+       }
+
+       err = make_dir(path);
+       if (err)
+               return err;
+
+       bpf_map__for_each(map, obj) {
+               char buf[PATH_MAX];
+               int len;
+
+               len = snprintf(buf, PATH_MAX, "%s/%s", path,
+                              bpf_map__name(map));
+               if (len < 0)
+                       return -EINVAL;
+               else if (len > PATH_MAX)
+                       return -ENAMETOOLONG;
+
+               err = bpf_map__pin(map, buf);
+               if (err)
+                       return err;
+       }
+
+       bpf_object__for_each_program(prog, obj) {
+               char buf[PATH_MAX];
+               int len;
+
+               len = snprintf(buf, PATH_MAX, "%s/%s", path,
+                              prog->section_name);
+               if (len < 0)
+                       return -EINVAL;
+               else if (len > PATH_MAX)
+                       return -ENAMETOOLONG;
+
+               err = bpf_program__pin(prog, buf);
+               if (err)
+                       return err;
+       }
+
+       return 0;
+}
+
 void bpf_object__close(struct bpf_object *obj)
 {
        size_t i;
diff --git a/tools/lib/bpf/libbpf.h b/tools/lib/bpf/libbpf.h
index 2addf9d5b13c..b30394f9947a 100644
--- a/tools/lib/bpf/libbpf.h
+++ b/tools/lib/bpf/libbpf.h
@@ -65,6 +65,7 @@ struct bpf_object *bpf_object__open(const char *path);
 struct bpf_object *bpf_object__open_buffer(void *obj_buf,
                                           size_t obj_buf_sz,
                                           const char *name);
+int bpf_object__pin(struct bpf_object *object, const char *path);
 void bpf_object__close(struct bpf_object *object);
 
 /* Load/unload object into/from kernel */
-- 
2.11.0

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