We process input path in other files too and having access to it is nice, so move it to a header where it's shared.
Signed-off-by: Marcelo Ricardo Leitner <marcelo.leit...@gmail.com> --- include/net/sctp/structs.h | 15 +++++++++++++++ net/sctp/input.c | 11 ----------- 2 files changed, 15 insertions(+), 11 deletions(-) diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h index 8626bdd3249a9283955fe81bc3255be0a18717f9..966c3a40039c12a7c525612594a51312d5de1d2a 100644 --- a/include/net/sctp/structs.h +++ b/include/net/sctp/structs.h @@ -59,6 +59,7 @@ #include <linux/workqueue.h> /* We need tq_struct. */ #include <linux/sctp.h> /* We need sctp* header structs. */ #include <net/sctp/auth.h> /* We need auth specific structs */ +#include <net/ip.h> /* For inet_skb_parm */ /* A convenience structure for handling sockaddr structures. * We should wean ourselves off this. @@ -1092,6 +1093,20 @@ static inline void sctp_outq_cork(struct sctp_outq *q) q->cork = 1; } +/* SCTP skb control block. + * sctp_input_cb is currently used on rx and sock rx queue + */ +struct sctp_input_cb { + union { + struct inet_skb_parm h4; +#if IS_ENABLED(CONFIG_IPV6) + struct inet6_skb_parm h6; +#endif + } header; + struct sctp_chunk *chunk; +}; +#define SCTP_INPUT_CB(__skb) ((struct sctp_input_cb *)&((__skb)->cb[0])) + /* These bind address data fields common between endpoints and associations */ struct sctp_bind_addr { diff --git a/net/sctp/input.c b/net/sctp/input.c index 6f8e676d285ead987b0a1337beec3b29c34e0a8e..7a327ff71f08985f6ebb963d5cdc9540b23d0666 100644 --- a/net/sctp/input.c +++ b/net/sctp/input.c @@ -90,17 +90,6 @@ static inline int sctp_rcv_checksum(struct net *net, struct sk_buff *skb) return 0; } -struct sctp_input_cb { - union { - struct inet_skb_parm h4; -#if IS_ENABLED(CONFIG_IPV6) - struct inet6_skb_parm h6; -#endif - } header; - struct sctp_chunk *chunk; -}; -#define SCTP_INPUT_CB(__skb) ((struct sctp_input_cb *)&((__skb)->cb[0])) - /* * This is the routine which IP calls when receiving an SCTP packet. */ -- 2.7.4