From: "Michael S. Tsirkin" <[EMAIL PROTECTED]> Date: Wed, 8 Mar 2006 14:53:11 +0200
> What I was trying to figure out was, how can we re-enable the trick without > hurting TSO? Could a solution be to simply look at the frame size, and call > tcp_send_delayed_ack if the frame size is small? The problem is that this patch helps performance when the receiver is CPU limited. The old code would delay ACKs forever if the CPU of the receiver was slow, because we'd wait for all received packets to be copied into userspace before spitting out the ACK. This would allow the pipe to empty, since the sender is waiting for ACKs in order to send more into the pipe, and once the ACK did go out it would cause the sender to emit an enormous burst of data. Both of these behaviors are highly frowned upon for a TCP stack. I'll try to look at this some more later today. - To unsubscribe from this list: send the line "unsubscribe netdev" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html