hi

okay...so lots of gig connections with 10g interconnects etc - have you 
actually done network
analysis/flows of the events in the past to see what you actually require to 
run the event? 
what sort of stuff are they doing - multiplayer PvP stuff or are they shipping 
images/ISOs across to each other?   as well as the data requirements what sort 
of protection
do you put into place (that would affect choice of edge switch).   as others 
will probably
say, this is really more suited to eg c-nsp 


alan

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