❦ 9 avril 2021 17:20 +03, Saku Ytti: > If we'd change TCP sender to bandwidth estimation, and newly created window > space would be serialised at estimated receiver rate then we would need > dramatically less buffers. However this less aggressive TCP algorithm would > be outcompeted by new reno reducing bandwidth estimation to approach zero. > > Luckily almost all traffic is handled by few players, if they agree to > change to well behaved TCP (or QUIC) algorithm, it doesn't matter much if > the long tail is badly behaving TCP.
I think many of them are now using BBR or BBR v2. It would be interesting to know how it impacted switch buffering. -- As flies to wanton boys are we to the gods; they kill us for their sport. -- Shakespeare, "King Lear"