Both the Call of Duty free to play battle royal game (Blizzard) and a massive 
~80GB update on Rainbow Six Siege (Steam) might both add to those traffic peaks.
Good drop in players in a short period of time while 60k-ish concurrent people 
downloaded that last one: https://steamcharts.com/app/359550#48h



Jeroen Wunnink
Sr. Manager - Integration Engineering

www.gtt.net<http://www.gtt.net/>

[id:image001.png@01D37331.D1301F60]


From: NANOG <nanog-bounces+jeroen.wunnink=gtt....@nanog.org> on behalf of 
"Kaiser, Erich" <er...@gotfusion.net>
Date: Tuesday, 10 March 2020 at 21:18
To: Bryan Holloway <br...@shout.net>
Cc: North American Network Operators' Group <nanog@nanog.org>
Subject: Re: akamai yesterday - what in the world was that

It started about an half hr ago...


Erich Kaiser
The Fusion Network
er...@gotfusion.net<mailto:er...@gotfusion.net>



On Mon, Mar 9, 2020 at 5:08 PM Bryan Holloway 
<br...@shout.net<mailto:br...@shout.net>> wrote:

On 3/9/20 11:02 PM, Keith Medcalf wrote:
>
> Warzone is a 83-101GB download for new, free-to-play users*.
>
> And I remember the days when that would have taken 10 and a half years to 
> download and consumed 56,000 floppy diskettes.
>
> My, how times have changed!
>

"Never underestimate the bandwidth of a station-wagon full of tapes."

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