Both the Call of Duty free to play battle royal game (Blizzard) and a massive ~80GB update on Rainbow Six Siege (Steam) might both add to those traffic peaks. Good drop in players in a short period of time while 60k-ish concurrent people downloaded that last one: https://steamcharts.com/app/359550#48h
Jeroen Wunnink Sr. Manager - Integration Engineering www.gtt.net<http://www.gtt.net/> [id:image001.png@01D37331.D1301F60] From: NANOG <nanog-bounces+jeroen.wunnink=gtt....@nanog.org> on behalf of "Kaiser, Erich" <er...@gotfusion.net> Date: Tuesday, 10 March 2020 at 21:18 To: Bryan Holloway <br...@shout.net> Cc: North American Network Operators' Group <nanog@nanog.org> Subject: Re: akamai yesterday - what in the world was that It started about an half hr ago... Erich Kaiser The Fusion Network er...@gotfusion.net<mailto:er...@gotfusion.net> On Mon, Mar 9, 2020 at 5:08 PM Bryan Holloway <br...@shout.net<mailto:br...@shout.net>> wrote: On 3/9/20 11:02 PM, Keith Medcalf wrote: > > Warzone is a 83-101GB download for new, free-to-play users*. > > And I remember the days when that would have taken 10 and a half years to > download and consumed 56,000 floppy diskettes. > > My, how times have changed! > "Never underestimate the bandwidth of a station-wagon full of tapes."