You can take a look at:
https://github.com/jb-alvarado/media-autobuild_suite
At the moment some little things a broke, but in general it works.
Regards
Jonathan
2015-09-14 4:11 GMT+02:00 Alan Petrus <[email protected]>:
> Guys, I managed to get it to compile, at last!! So problem was I needed to
> install the packages as listed previously and change target-os to be
> mingw32 from win32. Thanks!!
>
> I have few dependency issues to resolve like missing libwinpthread-1.dll,
> libgcc_s_dw2-1.dll, libbz2-1.dll, zlib1.dll.
>
> Is it possible to have FFmpeg build without depending on Msys2 environment
> DLLs?
>
> Thanks gain.
>
> On Sun, Sep 13, 2015 at 7:51 PM, Alan Petrus <[email protected]>
> wrote:
>
>> Thanks Greg,
>>
>> I went through the installation process again, and I was missing
>> base-devel package (which gave me make and bunch of other tools). So I
>> modified my installation steps as follows:
>>
>> start new installation, then
>> pacman -Syu
>> update-core
>> pacman -S base-devel
>> pacman -S mingw-w64-i686-toolchain
>> pacman -S yasm
>> start mingw32 shell
>>
>> got error the lib.exe was not found in tools.
>>
>> so I started Visual Studio x86 environment and from it launched mingw32
>> msys2 shell, ran make again and it fails with same error:
>> gcc.exe: error: unrecognized command line option
>> '-implib:libavutil/avutil.lib'
>>
>> I'm not sure what else to try.
>>
>> Do we know if people have compiled FFmpeg under Msys2? I know the FFmpeg
>> released library for Windows is compiled under Linux using cross-compile
>> tools.
>>
>> Any suggestions moving forward?
>>
>> Thanks
>>
>> On Sun, Sep 13, 2015 at 6:02 PM, Greg Jung <[email protected]> wrote:
>>
>>> Hi Alan,
>>> If by " based on what I gathered from online" does not include a heavy
>>> dose of the
>>> msys2 wiki pages found via SourceForge, then you should go read those.
>>>
>>> 1. Download and installed msys2-i686-20150512.exe to c:\msys32
>>>> 2. Start MSYS2 Shell, and grab packages like so:
>>>>
>>>
>>> There is a gui installer that should be better at getting your first
>>> configuration going than you doing this by hand. Again, if you read the
>>> wiki again, including the
>>> elucidations (DON'T SKIP the explanations) ...
>>>
>>> the files in /usr/ and lower constitute support for the shell. Period.
>>> They should
>>> not be incorporated into your builds.
>>>
>>> pacman -Ss <phrase>
>>>
>>> Where phrase=package name such as python, qt, cmake, pkgconfig, etc.
>>> The answers should come back to show you where it would be in three
>>> repositories,
>>> named
>>> mingw32, mingw64, and msys. Such as for cmake:
>>>
>>>> $ pacman -Ss cmake
>>>>
>>>> mingw32/mingw-w64-i686-cmake 3.3.1-1 [installed: 3.2.3-2]
>>>>
>>>> A cross-platform open-source make system (mingw-w64).
>>>>
>>>> mingw32/mingw-w64-i686-extra-cmake-modules 5.12.0-1
>>>>
>>>> Extra CMake modules (mingw-w64)
>>>>
>>>> mingw64/mingw-w64-x86_64-cmake 3.3.1-1
>>>>
>>>> A cross-platform open-source make system (mingw-w64).
>>>>
>>>> mingw64/mingw-w64-x86_64-extra-cmake-modules 5.12.0-1
>>>>
>>>> Extra CMake modules (mingw-w64)
>>>>
>>>> msys/cmake 3.2.3-1 [installed]
>>>>
>>>> A cross-platform open-source make system
>>>>
>>>>
>>>> Although it is installed, I absolutely do not need msys/cmake but the
>>> one I use is
>>> fo 32-bit builds under /mingw32 and compiler toolchain + library
>>> depencies kept
>>> under that subdirectory. So to install cmake I say
>>>
>>> pacman -S mingw-w64-i686-cmake
>>>
>>> and the files will be installed under /mingw32. I will use them when
>>> I
>>> start the mingw32-msys2 shell and the $PATH is set such that /mingw32/bin
>>> is first in line.
>>>
>>> $ pacman -Ss tar
>>> < other stuff>
>>>
>>>> msys/bsdtar 3.1.2-5 (base) [installed]
>>>>
>>>> library that can create and read several streaming archive formats
>>>>
>>>> msys/perl 5.22.0-2 (base-devel) [installed]
>>>>
>>>> A highly capable, feature-rich programming language
>>>>
>>>> msys/tar 1.28-3 (compression) [installed]
>>>>
>>>> Utility used to store, backup, and transport files
>>>>
>>>> So these utilities are attached to msys because they just do stuff
>>> unrelated directly to building your compile.
>>> Be sure to get pkg-config:
>>>
>>>> $ pacman -Ss pkgconfig
>>>>
>>>> msys/perl-ExtUtils-PkgConfig 1.15-2 (perl-modules)
>>>>
>>>> The Perl Pkgconfig module
>>>>
>>>> msys/pkg-config 0.28-2 (base-devel) [installed]
>>>>
>>>> A system for managing library compile/link flags
>>>>
>>>>
>>>>> greg@Homerw7 MINGW64 ~
>>>>
>>>> $ pacman -Ss pkg
>>>>
>>>> mingw32/mingw-w64-i686-pkg-config 0.28-5 (mingw-w64-i686-toolchain)
>>>>> [installed: 0.28-4]
>>>>
>>>> A system for managing library compile/link flags (mingw-w64)
>>>>
>>>> mingw64/mingw-w64-x86_64-pkg-config 0.28-5 (mingw-w64-x86_64-toolchain)
>>>>> [installed: 0.28-4]
>>>>
>>>> A system for managing library compile/link flags (mingw-w64)
>>>>
>>>> msys/perl-ExtUtils-PkgConfig 1.15-2 (perl-modules)
>>>>
>>>> The Perl Pkgconfig module
>>>>
>>>> msys/pkg-config 0.28-2 (base-devel) [installed]
>>>>
>>>> A system for managing library compile/link flags
>>>>
>>>>
>>>
>>>> > rename C:\msys32\usr\bin\link.exe to C:\msys32\usr\bin\link.exe.bak
>>>> >
>>>>
>>> If you've been experimenting with the /usr/ files you probably want to
>>> just wipe it all
>>> and start fresh. Use the gui installer, get the msys2 in the windows
>>> menu ...
>>> do it all "By The Book"
>>>
>>> On Sat, Sep 12, 2015 at 8:21 PM, Alan Petrus <[email protected]>
>>> wrote:
>>>
>>>>
>>>> Hi Guys,
>>>>
>>>> I'm trying to compile FFmpeg under Windows 10 using Msys2, targeting
>>>> 32-bit. However, compiling fails. Here are the steps that I put together
>>>> based on what I gathered from online:
>>>>
>>>> 1. Download and installed msys2-i686-20150512.exe to c:\msys32
>>>> 2. Start MSYS2 Shell, and grab packages like so:
>>>> pacman -Syu (I've noticed bash.exe crash at times, but retying
>>>> works)
>>>> pacman -S make
>>>> pacman -S gcc
>>>> pacman -S diffutils
>>>> pacman -S coreutils
>>>> pacman -S pkg-config
>>>> pacman -S tar
>>>> pacman -S yasm
>>>> rename C:\msys32\usr\bin\link.exe to C:\msys32\usr\bin\link.exe.bak
>>>> start VS2015 x86 Native Tools Command Prompt, then start
>>>> c:\msys32\msys2_shell.bat (so we get access to lib.exe and link.exe)
>>>>
>>>> Then I run configure followed by make like so:
>>>>
>>>> ../../../configure --extra-ldflags="-Wl,-add-stdcall-alias"
>>>> --enable-memalign-hack --target-os=win32 --arch=x86 --enable-cross-compile
>>>> --enable-shared --disable-static --disable-d3d11va --disable-debug
>>>> --prefix=../../../output/win/x86
>>>>
>>>> make
>>>>
>>>> Here is the error:
>>>> LD libavutil/avutil-54.dll
>>>> gcc: error: unrecognized command line option
>>>> ‘-implib:libavutil/avutil.lib’
>>>> /home/Prezla/ffmpeg-2.7.2/library.mak:111: recipe for target
>>>> 'libavutil/avutil-54.dll' failed
>>>> make: *** [libavutil/avutil-54.dll] Error 1
>>>>
>>>>
>>>> My impression is that Msys2 is sufficient to build FFmpeg. I don't
>>>> understand what Mingw's role is or if it's needed. Any suggestions? Did I
>>>> miss something?
>>>>
>>>> Thank you in advanced,
>>>>
>>>> /D
>>>>
>>>>
>>>>
>>>>
>>>> ------------------------------------------------------------------------------
>>>>
>>>> _______________________________________________
>>>> Msys2-users mailing list
>>>> [email protected]
>>>> https://lists.sourceforge.net/lists/listinfo/msys2-users
>>>>
>>>>
>>>
>>
>
>
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