I figured someone would ask that question.  So far, I've only been able
to get the mingw32 version to build.  I'm still running into build
issues with mingw64.  Once I clear that hurdle, I'll try to package
KiCad.  The other piece of the puzzle that is missing is wxPython.  I
suppose I could build KiCad without scripting enabled but quite a few of
our users depend on scripting support so that is a less than ideal
solution.  I've already looked at the documentation for creating a
package using PKGBUILD so I think I have a good handle on what is
required.  The short answer to your question is yes there is a chance of
a mingw-w64-KiCad/PKGBUILD but there is quite a bit of work to be done
outside of PKGBUILD before that can happen.

On 8/19/2014 3:05 PM, Ray Donnelly wrote:
> Which leads me naturally to ask:
> 
> "Any chance of a mingw-w64-KiCad/PKGBUILD appearing?" ;-)
> 
> On Tue, Aug 19, 2014 at 8:00 PM, Wayne Stambaugh <[email protected]> 
> wrote:
>> On 8/19/2014 2:14 PM, Richard Shaw wrote:
>>> From the department of "Be careful what you ask for..."
>>>
>>> I'm now the upstream maintainer of the FindwxWidgets.cmake and
>>> UsewxWidgets.cmake cmake modules.
>>>
>>> One of the other developers worked out a slightly different way of
>>> fixing the problem that my initial method but no reason to panic. I'll
>>> see about doing a pull request here once it's implemented in cmake master.
>>>
>>> Thanks,
>>> Richard
>>>
>>
>> No good deed goes unpunished!  When you have some time, I have some
>> thoughts on how to improve FindwxWidgets.cmake.  There is another bug
>> that we have patched in a custom version of FindwxWidgets.cmake used by
>> KiCad that fixes cross builds but I don't think it's the ideal solution.
>>
>> Wayne


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