I'm running into a weird problem where I have a background thread initiated by 
ThreadPool.QueueUserWorkItem().  If the thread takes too long to execute it 
seems to kill the application.  I'm not sure why this is and there isn't 
anything relevant in the output log or the "Android Device Logging" tab.  I 
just see START and then WIN DEATH.  I don't know if this is a problem with my 
application or mono or what.

Jeremy

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