Hi, i think you need a method like this
public static int AsPixels(float dp) { return (int)Math.Round(YourActivityInstance.Resources.DisplayMetrics.Density * dp); } On Wed, Jun 27, 2012 at 9:18 PM, Sellec <echelo...@gmail.com> wrote: > Sorry about my question, but i dont see any information in google. > How can i set width like "30dp" for dynamically created label in my custom > view? > For example: > var label1 = new TextView(this.Context); > label1.LayoutParameters = new > ViewGroup.LayoutParams(ViewGroup.LayoutParams.FillParent, 30); > label1.Gravity = GravityFlags.CenterVertical; > label1.SetText("test", TextView.BufferType.Normal); > this.AddView(label1); > But this height of 30 is set with normal pixels and looks different on > emulator and real device (screen dimensions is different). And i dont see > any way to set a type of pixels for layoutparams. How can i do this? > > > -- > View this message in context: > http://mono-for-android.1047100.n5.nabble.com/How-to-use-dip-or-dp-layout-dimension-for-LayoutParams-width-and-height-tp5710626.html > Sent from the Mono for Android mailing list archive at Nabble.com. > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid >
_______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid