Hey Guys,

We are working with mono droid and are developing a app where we are using a 
lot of downloaded images at the same time, which results in memory issues.


Now I want to implement a image handler which caches the most used images and 
clears images not used when the app is hitting low memory warning.


I thought about reference counting and call disposal on bitmaps when they are 
not used. Or do mono droid have any tricks I can use instead :)


Have you any suggestion to this approach.

Venlig hilsen / Best regards
Bjarke Pedersen

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