Hey Guys,
We are working with mono droid and are developing a app where we are using a lot of downloaded images at the same time, which results in memory issues. Now I want to implement a image handler which caches the most used images and clears images not used when the app is hitting low memory warning. I thought about reference counting and call disposal on bitmaps when they are not used. Or do mono droid have any tricks I can use instead :) Have you any suggestion to this approach. Venlig hilsen / Best regards Bjarke Pedersen
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