Hi,

This is a problem that occurs in some devices because the device is
returning invalid graphics settings when initialized. I thought it was
only Samsung doing this, looks like it's not. Some devices don't fail
every time, giving them some lower settings sometimes work. Check the
TexturedCube sample in the monodroid-samples for alternate ways to
initialize the GraphicsMode object with different settings. This has
been fixed and the fix will be on the next release.

andreia

On Tue, May 1, 2012 at 4:41 AM, vchelaru <[email protected]> wrote:
> I was able to reproduce this same problem with 4.0.6 on a Motorola Droid (1).
> Maybe I missed it but this thread doesn't seem to conclude whether this is a
> bug with MFA or if there's something that we can do to correct this problem.
>
> --
> View this message in context: 
> http://mono-for-android.1047100.n5.nabble.com/GLDiag-not-working-in-4-0-6-on-Samsung-Galaxy-S-tp5644655p5677392.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
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