I am just starting to use Mono for Android (and anything Android), and am having difficulty understanding if I can use a combination of custom attributes, with adding my own items into the AndroidManifest.xml file, such as receiver. I think I would prefer using all custom attributes, but a lot of the tutorials out there are not in the Mono for Android environment, and the only documentation onthe Xamarin site is the http://docs.xamarin.com/android/advanced_topics/working_with_androidmanifest.xml article which really only discusses Activity. Or am I making this too complicated. I am very confused by the following statement in that article: "The merging that mandroid.exe produces is trivial: it uses the custom attributes within the code to generate XML elements, and inserts those elements into AndroidManifest.xml. Elements nested within /manifest/application are not merged, and Properties\AndroidManifest.xml always overrides data provided by custom attributes."
Especially the nesting, since most of the custom attributes I would think go inside the application tag. Ultimately, my goal is to create a widget, but the tutorial I found (using Eclipse/Java) discusses creating an XML to define the AppWidget provider, and I'm not sure where to place that XML file, since the folder structure is quite different from the Mono for Android structure. I guess, not knowing either environment, looking at tutorials in one, trying to replicate in Mono for Android has me a bit confused. Can anyone shed some light for a newbie. I am a .Net C# developer, but seem to be grabbing at straws here. Thx -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Newbie-confused-on-custom-attribute-vs-AndroidManifest-xml-and-other-things-tp5496165p5496165.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid