My app is localized using the standard .NET RESX methods (ie. String.fr.resx, Strings.de.resx etc.) works great under Windows Phone.
I am porting to Android using MonoDroid and I do not see the localized UI when I switch locales on the phone. If I rename the APK file to ZIP and open it I see that it has not packaged up the locale DLLs produced during the build (ie. the intermediate \.Resources.dll files are under the bin directory but are not packaged into the APK). What am I missing? I have tried changing the build action on the RESX files from "Embedded Resource" to "Android Resource" and even "Android Asset" but to no avail. Thanks in advance for any help! Cheers Warren -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Problems-localizing-monodroid-app-tp5041118p5041118.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid