On Dec 1, 2011, at 5:13 AM, Narcís Calvet wrote: > Thanks! Actually I tried that before but this method is giving memory > consumption problems as well. I try compressing images to save memory but > objects used in this method consume more memory than what it's freed so I > compression code is working fine but sometimes fails to complete due to the > lack of memory. Any advice on that?
Toss in a GC.Collect() for good measure (after recycling and disposing of the Bitmap instances). - Jon _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid