On Dec 1, 2011, at 5:13 AM, Narcís Calvet wrote:
> Thanks! Actually I tried that before but this method is giving memory
> consumption problems as well. I try compressing images to save memory but
> objects used in this method consume more memory than what it's freed so I
> compression code is working fine but sometimes fails to complete due to the
> lack of memory. Any advice on that?

Toss in a GC.Collect() for good measure (after recycling and disposing of the 
Bitmap instances).

 - Jon

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