Hello again Was anybody able to recreate the error? I also tried translating the ModelView matrix using the matrixmult function and I still have problem. All other rotations, scaling and translations work, except translating in the Z axis, I wonder if it is a mono for android problem or OpenTK problem.
Best regards Batu -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Strange-OpenGL-behaviour-while-using-GL-Translate-tp4829988p4844627.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid