Hi Problem 1 : Showing a Progress Bar I am doing everything programatically You can also use axml to do this.
Declare the folowing globally in your activity. static bool showActivity =false; ProgressBar _activityIndicator; private static System.Timers.Timer _periodicTimer ; In the OnCreate method or where you initialise you views do the following _activityIndicator = new ProgressBar(this); _activityIndicator.Visibility = ViewStates.Invisible; RelativeLayout.LayoutParams activityProgressAnimationParams = new RelativeLayout.LayoutParams(100, 100); activityProgressAnimationParams.AddRule(LayoutRules.CenterHorizontal); activityProgressAnimationParams.AddRule(LayoutRules.CenterVertical); [relativeLayout].AddView(_activityIndicator, activityProgressAnimationParams); I am adding this to a RelativeLayout View. You may need to adjust this to what ever is your main Layout. Alternative if you have declared this in axml, you can do the following, _activityIndicator = FindViewById<ProgressBar>(Resource.Id.progressBar) Also initialise the Periodic Timer _periodicTimer = = new System.Timers.Timer(); _periodicTimer.Elapsed += new ElapsedEventHandler(PeriodicTimer_Tick); _periodicTimer.Interval = 500; Declare the Period Timer Event Handler private void PeriodicTimer_Tick(object sender, ElapsedEventArgs e) { } On Sat, Sep 17, 2011 at 6:32 PM, John Murray <j...@murray.gb.com> wrote: > I’ve cracked a number of things along the learning curve of Mandroid but I > am being really thick here > > I just cannot get my head around the implementation of a progress bar – can > some kind soul help me with some idiot proof code? > > > > I have a static class method which fetches some meteorological diagrams from > a webserver and places resulting bitmap in a static which is later accessed > by an imageview > > Takes 4 or 5 seconds but a lot longer over a GSM network therefore I want to > put up a progress thingy > > > > For the time being I’ve got a textview just saying loading > > > > These lines of code are called when a user selects something from a > spinner > > Obviously this doesn’t do much > > t1.Text = "loading"; > > WXclass5.getwindmap(ds, WXclass5.altsel.ToString()); > > t1.Text = ""; > > but why cant I do this > > t1.Text = "loading"; > > ThreadPool.QueueUserWorkItem(o > =>WXclass5.getwindmap(ds, WXclass5.altsel.ToString())); > > t1.Text = ""; > > there’s no UI code in the ‘getwindmap’ – just a webclient call and some > bitmap/byte manipulation > > but implementing the threadpool.QueueWorkItem does not seem to fetch > anything or do anything – I can’t seem to debug into it to see what’s > happening (is there a special method of debugging on separate threads? > > > > With regards to implementing the progress bar instead of text saying loading > I presume I just replace the text.t1 with a progressbar -and set it > visible before the threadpoolqueue and non-visible after? > > > > I suspect it is not that simple > > > > Sorry to seem so stupid but I’ve read all the android stuff on progressbars > and I’ve developed a complete mental block – the more I read the less I > understand. > > Can someone please explain in baby language please? > > > > > > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > > -- Sridharan Srinivasan Alias Sri Ph:(65)98255785/(65)63922439 www.arshu.com _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid