Hi, Could you try placing the breakpoint inside the OnCreate method and testing if it stops there? A second test would be to break up the button.Click line like this:
button.Click += delegate { button.Text = string.Format("{0} clicks!", count++); }; and place a breakpoint inside the delegate, on the "button.Text" line. That should get hit when you click the button on the app. On Tue, Aug 2, 2011 at 4:57 PM, Chocolade <bou...@bezeqint.net> wrote: > I installed anroid sdk tools to c:\Anroid > Then i installed mono on my visual studio 2010 pro. And i have windows 7. > > Now i selected to create new mono for anroid project: Mono for android > application > And then im getting this automatic code: > > using System; > > using Android.App; > using Android.Content; > using Android.Runtime; > using Android.Views; > using Android.Widget; > using Android.OS; > > namespace MonoAndroidApplication1 > { > [Activity(Label = "MonoAndroidApplication1", MainLauncher = true, Icon = > "@drawable/icon")] > public class Activity1 : Activity > { > int count = 1; > > protected override void OnCreate(Bundle bundle) > { > base.OnCreate(bundle); > > // Set our view from the "main" layout resource > SetContentView(Resource.Layout.Main); > > // Get our button from the layout resource, > // and attach an event to it > Button button = FindViewById<Button>(Resource.Id.MyButton); > > button.Click += delegate { button.Text = string.Format("{0} > clicks!", count++); }; > } > } > } > > And when im running it i see the window of the emulator device. I selected > start emulator image. > There i created new emulator device for anroid 2.2 > When i select it the emulator is running. > > But: > > 1. I put a breakpoint in my code on the forst line int count = 1; > But when im running the program it dosent stop there. Like it dosent even > go > to my code. > Its justl oading the window with the emulator devices and if i run the > emulator i can see the anroid emulator but it never gets to the code i > wrote > and never get into the breakpoint ! > Like the code isnt connected with the emulator ? So strange. > > 2. Another problem even that i installed anroid sdk tools to C:\Android > Still when im quiting the emulator devices window im getting in my code > window an error: > Deployment errors. Only if im doing in my code Deploy to my project im not > getting this error when quiting the emulator devices window. > > > So why my code isnt stop on the breakpoint like the code isnt running or > not > connected. > > When im doing F5 its first loading the emulator devices window like it > dosent even go to the code it self. > > Cant figure out whats going on. > > > Thanks for helping. > > -- > View this message in context: > http://mono-for-android.1047100.n5.nabble.com/Tried-using-breakpoint-in-my-code-but-no-effect-why-looks-like-my-code-isnt-running-even-if-i-debug--tp4659188p4659188.html > Sent from the Mono for Android mailing list archive at Nabble.com. > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid >
_______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid