Hola,

>A `.in` file is an "input" file, often processed by sed, to replace various 
>strings within the file.
>
>In the case of Consts.cs.in, the string to be replaced is @MONO_VERSION@, 
>which is done by mono/mcs/build/Makefile [0]
>
>       common/Consts.cs: common/Consts.cs.in $(wildcard config.make)
>               test -n '$(MONO_VERSION)'
>               sed -e 's,@''MONO_VERSION@,$(MONO_VERSION),' $< > $@


        Thanks to put some light into this. I'm still behind the 
keyboards.resources file. 

==
        I'm trying to help solve a bug in Windows forms, specifically that 
unresolved one that makes apps crash when one edits any text field in a 
DataGridView, after a second time.

        However, while I was able to compile a DLL thanks to Stifu, when the 
app is initialising it complains about 'keyboard.resources' Not being available.

        In the resources folder of the 
mono/mcs/class/Managed.Windows.Forms/resources directory, there is a promising 
create-keyboards.sh which compiles create-keyboards.cs and executes 
create-keyboards.exe I tried that, and it generated keyboards.resx (not 
'keyboards.resources').

        I tried to include it in the Managed.Windows.Forms project anyway, but 
compilation then fails because of the 'create-keyboards' assembly missing. I 
tried to include create-keyboards.exe above as a referenced assembly, but that 
did not work.
==
        Any clue?
        Thanks!

-- 
Baltasar (baltas...@gmail.com  http://baltasarq.info/)
_______________________________________________
Mono-list maillist  -  Mono-list@lists.ximian.com
http://lists.ximian.com/mailman/listinfo/mono-list

Reply via email to