Jonathan Pryor wrote:
>> Two external methods... 1, send a byte array via a socket descriptor.. 2, 
>> receive a single byte via a descriptor?  I wrote a small stub in C to handle 
>> this, but wasn't sure if it would be better to have a compile setting in the 
>> C# project itself to address to winsock on windows, and ??? on linux...  
>> That 
>> way another dll/so doesn't need to be compiled in the native platform for 
>> this 
>> tiny piece.
> 
> What functions are you using to send/receive data in your C program?  If
> you're using read(2)/write(2), then you can use Mono.Unix.UnixStream (in
> Mono.Posix.dll) to read/write from the file descriptor.
> 
> If you're using send(2)/recv(2), then you'll have to do your own
> P/Invoking, as Mono.Posix.dll doesn't wrap sockets yet.

It's specifically for sockets... (Door32 for bbs doors)

-- 
Michael J. Ryan - tracker1(at)theroughnecks(dot)com - www.theroughnecks.net
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