Hi Rajesh, On 04.11.2010 20:43, Rajesh Turlapati wrote:
I successly used X11-GUITest-0.21 <http://search.cpan.org/~ctrondlp/X11-GUITest-0.21/> for sending commands from my code to a window. But can you please point me how to use this library for full screen 3D games that have no window names? I apologize if this has a trivial answer but I am kind of new to linux OS. Specifically if I start gedit my($winID) = WaitWindowViewable('gedit') --returns with an Id that I can use it --but I cannot do the same for a 3D game that opens in a full screeen
this mailing list is for administrative purposes, not for support with individual modules. I suggest you check the module's documentations for pointers to support venues. You may attempt to get help at the usual places such as perlmonks.org or stackoverflow.com. As a last resort, you can try writing to the author himself.
Best regards, Steffen (for the PAUSE admins)