Hi Rajesh,

On 04.11.2010 20:43, Rajesh Turlapati wrote:
I  successly used X11-GUITest-0.21
<http://search.cpan.org/~ctrondlp/X11-GUITest-0.21/>  for sending
commands from my code to a window. But can you please point me how to
use this library for full screen 3D games that have no window names? I
apologize if this has a trivial answer but I am kind of new to linux OS.
Specifically if I start gedit
my($winID)  = WaitWindowViewable('gedit')
--returns with an Id that I can use it
--but I cannot do the same for a 3D game  that opens in a full screeen

this mailing list is for administrative purposes, not for support with individual modules. I suggest you check the module's documentations for pointers to support venues. You may attempt to get help at the usual places such as perlmonks.org or stackoverflow.com. As a last resort, you can try writing to the author himself.

Best regards,
Steffen
(for the PAUSE admins)

Reply via email to