The following module was proposed for inclusion in the Module List:
modid: Games::Backgammon DSLIP: cdpOp description: Module for creating Backgammon games userid: VPARSEVAL (Tassilo von Parseval) chapterid: 23 (Miscellaneous_Modules) communities: comp.lang.perl.modules similar: rationale: Namespace choice should be obvious. It' basically the same motivation as the author of Games::Chess had. Furthermore it is (as to yet) the only Backgammon-class so no unnecessary redundancy on CPAN. In general, I believe this module to be of real fun to the programmer. It (currently) consists of the main backgammon-class, a board-class and an abstract Player-class that is indented to be subclassed. Two sample-player-classes will be supplied (a human-one and a at least usable computer-class with limited intelligence). After finishing the actual game-play (80% of that is done, dicing and moving already there, checking of correct moves almost done as well), I'll then concentrate on a special player-class for connecting to FIBS-servers (www.fibs.com), the internet backgammon network. It'll be possible (and already is actually) to let two computer classes play against each other while the status-quo of the board is dumped in a nicely readable ASCII-graphic. The current design should allow for easy integration into a graphical environment such as Tk. enteredby: VPARSEVAL (Tassilo von Parseval) enteredon: Thu Nov 29 06:57:08 2001 GMT The resulting entry would be: Games:: ::Backgammon cdpOp Module for creating Backgammon games VPARSEVAL Thanks for registering, The Pause Team PS: The following links are only valid for module list maintainers: Registration form with editing capabilities: https://pause.perl.org/pause/authenquery?ACTION=add_mod&USERID=45200000_cf688878602052ac&SUBMIT_pause99_add_mod_preview=1 Immediate (one click) registration: https://pause.perl.org/pause/authenquery?ACTION=add_mod&USERID=45200000_cf688878602052ac&SUBMIT_pause99_add_mod_insertit=1