The following module was proposed for inclusion in the Module List: modid: Games::Quake::DEM DSLIP: cdpfg description: Quake Demo Source from LMPC userid: OKTAL (Mat Sutcliffe) chapterid: 23 (Miscellaneous_Modules) communities: IRC Chat Channel: #quakeforge on irc.openprojects.net similar: rationale: I suggest a new space be created under Games for all modules to do with the Quake series. I will be creating more such modules after this one, and doubtless the QuakeForge project will create some (QF is a group hacking the Classic Quake source code which was released recently). There were other possibilities for the name of the Demo Source module: Demo (too vague between different sequels of Quake whose demo formats are very different (DM2, DM3)), and LS (this is the filename extension that LMPC assigns to demo source, however I believe that in the future the module can be broadened to cope with compiled binary demos, so that would be a misleading name). LMPC is the Little Movie Processing Centre which can decompile a Quake (and other games) demo into an ASCII format similar to a C nested struct typedef, and recompile such a file back into binary format that can be read by Quake. At the moment the only tools for editing demo source are general text editors. enteredby: OKTAL (Mat Sutcliffe) enteredon: Thu Sep 6 15:18:41 2001 GMT The resulting entry would be: Games::Quake:: ::DEM cdpfg Quake Demo Source from LMPC OKTAL Thanks for registering, The Pause Team PS: The following links are only valid for module list maintainers: Registration form with editing capabilities: https://pause.perl.org/pause/authenquery?ACTION=add_mod&USERID=0f000000_f06486fc7ab11fe9&SUBMIT_pause99_add_mod_preview=1 Immediate (one click) registration: https://pause.perl.org/pause/authenquery?ACTION=add_mod&USERID=0f000000_f06486fc7ab11fe9&SUBMIT_pause99_add_mod_insertit=1