>>>>> On Sat, 11 Nov 2000 02:44:47 -0800, Dan Kubb <[EMAIL PROTECTED]> said:

 > Name        DLSI Description                            Info
 > ----------- ---- -------------------------------------- ----
 > CGI::State  bdpf CGI params into multi-dimensional hash DKUBB


 > **NOTE: I have not yet finalized the name of the module, 
 > I am leaning towards CGI::Tree, CGI::Transform, or 
 > CGI::MultiDimensional.  CGI::State was originally
 > chosen, because I was using it to maintain state across
 > several CGI scripts, using hidden fields.  The name is 
 > no longer appropriate, because it has so many other 
 > uses, and I feel it would be too limiting to use "State" 
 > in the name space.

CGI::Tree sounds good but IIRC, CGI isn't able to transport trees, a
hash of arrys is the maximum depth, right? If so, then also MultiDim
is an overstatement. Transform is too neutral, so State seems not a bd
choice among what you offer. Another name that comes to mind is
CGI::Struct.

-- 
andreas

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