>>>>> On Sat, 11 Nov 2000 02:44:47 -0800, Dan Kubb <[EMAIL PROTECTED]> said:
> Name DLSI Description Info
> ----------- ---- -------------------------------------- ----
> CGI::State bdpf CGI params into multi-dimensional hash DKUBB
> **NOTE: I have not yet finalized the name of the module,
> I am leaning towards CGI::Tree, CGI::Transform, or
> CGI::MultiDimensional. CGI::State was originally
> chosen, because I was using it to maintain state across
> several CGI scripts, using hidden fields. The name is
> no longer appropriate, because it has so many other
> uses, and I feel it would be too limiting to use "State"
> in the name space.
CGI::Tree sounds good but IIRC, CGI isn't able to transport trees, a
hash of arrys is the maximum depth, right? If so, then also MultiDim
is an overstatement. Transform is too neutral, so State seems not a bd
choice among what you offer. Another name that comes to mind is
CGI::Struct.
--
andreas