Thanks for the feedback! I see your point regarding the Math:: namespace and agree that it isn't the best. Alas, Number::Encode is already taken. I suggested Number::Pack and Number::Unpack because they aren't taken and because of the module's similar functionality to pack() and unpack().
I agree that there should be a simple wrapper and that the format should not be a part of the module name specified by the user. I also agree about not assuming floating point. Actually, one of the use cases is encoding/decoding unsigned 24 bit integers, which are used by ImageMagic when reading/writing PAM (portable anymap) images. There is also Data::IEEE754, but I think the Data:: namespace is too general. I will only be dealing with numbers. Peter tor. 3. jun. 2021 kl. 13:22 skrev Timothe Litt <tlhack...@cpan.org>: > > I'd be a bit careful about assuming floating point - will someone want to > pack/unpack BCD? Or PDP-10 Gfloat (well, OK that's a floating format)? Or... > > I don't like Math:: - it implies that it does arithmetic (or calculus, or > statistics, or - more than a conversion). > > And I'd rather not have a format name encoded in the module that the user > calls. > > How about Number::Encode->new("name") & Number::Decode->new("name")? > > Let "name" get to a subclass, so other formats can be supported just by > adding a module - e.g. "Number:Encode::BCD" could be require'd if > *->new('bcd') called. Obviously, you'd implement IEEE754, Intel80, and > whatever else... > > Define the API for the subclasses - encode(),decode(), perhaps some info > functions (e.g. a printable name, perhaps exponent and fraction range/#bits, > ...) > > Then someone who wants Number::Decode::VAX_DFLOAT just calls > Number::Decode->new('vax_dfloat') - after writing it. > > Some of these can get interesting if you want to decode and actually do math > - presumably you'll support Math::BigXxx / bignum? (binary128, VAX H_Floating > are, IIRC about 36 decimal digits) > > And some program that reads archived data can have a description language > that is simply "name" "format" "byte offset" "length", and not worry about > what module handles what format. In fact, such a program might appreciate > the trivial modules Number::Encode::INTEGER32 (and perhaps the less obvious > Number::Encode::INTEGER32_ONESCOMPLEMENT)... > > I suspect there are better names for the format, but the idea is to export a > simple wrapper so the next format can be added by anyone, and the callers > don't have to know too much. > > FWIW. > > > On 03-Jun-21 06:23, Peter John Acklam wrote: > > I also plan to implement the 80 bit "extended precision" format, which > is not IEEE 754 compatible. Perhaps the best and simplest is > Number::Pack and Number::Unpack? > > Peter > > tor. 3. jun. 2021 kl. 11:43 skrev Peter John Acklam <pjack...@gmail.com>: > > Hi > > I am working on two modules for encoding and decoding numbers as per IEEE754. > The pack() function can encode and decode the formats binary32 (single > precision) and binary64 (double precision). My module can also handle > binary128 (quad precision), binary16 (half precision), bfloat16 (not an > IEEE754 format, but it follows the IEEE754 pattern), and a few other formats. > > My question is about the namespace. Is Math::IEEE754::Encoder (and > ...::Decoder) OK? Or is Number::IEEE754::Encoder better? Or any other? > > Here is an example showing how I use it: > > my $encoder = Math::IEEE754::Encoder -> new("binary16"); > my $bytes = $encoder -> (3.14159265358979); # = "\x42\x48" > > my $decoder = Math::IEEE754::Decoder -> new("binary16"); > my $number = $decoder -> ($bytes); # = 3.140625 > > The reason for returning an anonymous function rather than implementing the > function directly, is speed. There are some constants involved, and I don't > want to compute them for each function call. > > Cheers, > Peter John Acklam (PJACKLAM)