Ah, no, sorry, I clearly didn't explain this well. A Boolean truth table is not a matrix, and does not evaluate a Boolean expression (if anything, it's the reverse. It takes the evaluations and re-creates the expression. This gets complicated as the number of variables grows).
Technically it's math, but I suspect people would be more likely to use the keyword 'boolean', or perhaps 'digital logic', when looking for something like this. (For supporting evidence, the Wikipedia article on the Quine-McCluskey algorithm nowhere uses 'math' in the current version of the article.) Thanks, -john On Fri, September 9, 2016 2:50 pm, Karen Etheridge wrote: > I think I'd look for such a module in the Math:: namespace. > > I also found these modules which may be similar: Math::BooleanEval, > Math::MatrixBool. > > On Fri, Sep 9, 2016 at 12:33 PM, John M. Gamble <jgam...@ripco.com> wrote: > >> A while back I was granted co-maintenance of Algorithm::QuineMcCluskey. >> It >> handles one Boolean expression at a time, and I decided that it would be >> good to create a package that could manipulate a Boolean truth table. >> >> So Boolean::TruthTable is nearly ready to go (I have documentation to >> complete). >> >> But, to handle the columns in the table, I created a base class. >> Algorithm::QuineMcCluskey would become a child of this class (because >> after all this is done, I'm going to explore other algorithms). >> >> Naming this class is a little trickier. It's not an algorithm, so I >> don't >> think using the Algorithm top level is appropriate. I'm settling on >> Boolean::Minimizer (which is what the algorithms do). >> >> Now the potential problem is that Boolean isn't used much as a top-level >> name. I can only find 'boolean', the pragma for using true and false >> values, and Boolean-String, which has a 0.01 release and hasn't been >> updated since. >> >> So are there any objections to my using Boolean as a top level name in >> earnest? >> >> -john >> >> >