I would like to port OpenBSD to the MS Xbox (old one). The Kernel already
boots until main() in kern/init_main.c . (I can control this with the front
LED of the Xbox). The next thing I would like to do is to write  a kind of
framebuffer driver so that I can get output on the TV. I have the sourcecode
for the framebuffer driver of FreeBSD and Linux, but I don't know how to
integrate it in OpenBSD.

You might to have a look at NetBSD which recently got some xbox support
(although I don't see the point on running on such a machine).

I read that OpenBSD has no framebuffer at all.

This is a overbroad generalization of ``the i386 and amd64 ports of OpenBSD
run the frame buffer in text mode''.

Actually, -CURRENT has code to drive the main display in graphics mode if it
is VESA 2 compliant (vesafb). You might want to build on top of it as well.

Miod

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