On Tue, Aug 20, 2019 at 05:40:50PM +1000, Jonathan Gray wrote: > On Tue, Aug 20, 2019 at 09:43:48AM +0300, ???????????? wrote: > > Hello, > > When I start eduke32 with LD_PRELOAD=/usr/X11R6/lib/libGL.so.17.0 so it > > can run in opengl, > > on ion fury it freezes after starting the game and whole machine becomes > > unresponsive for some time. I can ssh to it from my cell phone after some > > time. Here is screenshot of dmesg: > > > > https://yadi.sk/i/C6NSFEqjxuchoA > > > > Here is dmesg after reboot: https://pastebin.com/HiHp8DUQ > > > > Help. please. > > Thanks. > > Why are you using LD_PRELOAD? OpenGL should work without that. > eduke32 will dlopen libGL.so after libGL.so.1 can't be opened going by > source/glad/src/glad.c. > > Are you using the version of eduke32 in ports? It is quite old and > ion fury had the initial release a few days ago. > > Can you reproduce this with any other game supported by eduke32? > I don't have ion fury but have the rest (and duke3d shareware > is installed when installing the eduke32 package). > > Here is an update to the latest eduke32 which has some graphical > glitches on the title screen with duke3d shareware with inteldrm. > Not sure if the xmp bits are properly built for the tracker music > in ion fury. >
With your patch I can play Ion Fury, sounds works but there is no music. Generating voxel models for Polymost. This may take a while... Initializing music... Initializing sound... 64 voices, 2 channels, 16-bit 48000 Hz MV_PlayXMP: libxmp-lite support not included in this binary. MV_PlayXMP: libxmp-lite support not included in this binary. Line 1637, starttrackslot: invalid level 25 or null music for volume 0 level 25 Cache time: 939ms The duke nukem shareware works too, I did not see any glitch. My graphic card from dmesg: "Intel UHD Graphics 620" rev 0x07 at pci0 dev 2 function 0 not configured inteldrm0 at pci0 dev 2 function 0 "Intel UHD Graphics 620" rev 0x07 I don't know if this is expected, but I was only able to play Ion Fury smoothly in 640x480, eduke32 was always near 98% of cpu usage, at higher resolution it was not playable at all. This is curious given my cpu is a i7-8550U 1.80GHz.