On 12/14/2013 01:36 AM, Philip Guenther wrote:
On Fri, Dec 13, 2013 at 9:09 PM, Adam Jensen <han...@riseup.net> wrote:
I noticed on [The OpenBSD 5.4 Release](http://www.openbsd.org/54.html)
"wsdisplay(4) now attaches to inteldrm(4) and provides a framebuffer
console."
drm supports the radeon driver and I have an old Thinkpad T60 with:
vga1 at pci1 dev 0 function 0 "ATI Radeon Mobility X1300 M52-64" rev 0x00
radeondrm0 at vga1: apic 1 int 16
Cool. So I guess setting up a framebuffer console at 1024x768
What does this *mean*? For example, how do you plan to draw in this
1024x768 framebuffer?
A framebuffer console, as its name implies, is a text console running on
top of the framebuffer device. It has the functionality of any standard
text console driver, such as the VGA console, with added features that
can be attributed to the graphical nature of the framebuffer device. It
probably allows high resolution text, varying font types, multi-colored
fonts, blending, aliasing, and any other feature made available by the
underlying graphics card.
It looks like it's a very new feature in OpenBSD and I really have
little idea (at the moment) of what's possible/available.
If anyone is familiar the framebuffer console and how to configure it
and manipulate it, a little tutorial will be much appreciated!