On 12/14/2013 01:36 AM, Philip Guenther wrote:
On Fri, Dec 13, 2013 at 9:09 PM, Adam Jensen <han...@riseup.net> wrote:
I noticed on [The OpenBSD 5.4 Release](http://www.openbsd.org/54.html)

"wsdisplay(4) now attaches to inteldrm(4) and provides a framebuffer
console."

drm supports the radeon driver and I have an old Thinkpad T60 with:

vga1 at pci1 dev 0 function 0 "ATI Radeon Mobility X1300 M52-64" rev 0x00
radeondrm0 at vga1: apic 1 int 16

Cool. So I guess setting up a framebuffer console at 1024x768

What does this *mean*?  For example, how do you plan to draw in this
1024x768 framebuffer?


A framebuffer console, as its name implies, is a text console running on top of the framebuffer device. It has the functionality of any standard text console driver, such as the VGA console, with added features that can be attributed to the graphical nature of the framebuffer device. It probably allows high resolution text, varying font types, multi-colored fonts, blending, aliasing, and any other feature made available by the underlying graphics card.

It looks like it's a very new feature in OpenBSD and I really have little idea (at the moment) of what's possible/available.

If anyone is familiar the framebuffer console and how to configure it and manipulate it, a little tutorial will be much appreciated!

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