@ Corey <clinge...@gmail.com> wrote (2011-06-01 04:39+0200):
> I mean, come on -- storing data in "unused" bits in a pointer?  Even
> I know that's a bad idea.

But really, there are user-space memory pools which align on 8 or
16 byte boundaries, so here you have at least three perfectly fine
bits.  That's at least sometimes much much better than growing
a structure by that very size for one bit or two.
Super object.  Washing machine.
(Ooh - upper bounds are beyond my scope.)

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Ciao, Steffen
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