On 02/09/16 15:44, Alan Griffiths wrote: > On 02/09/16 15:42, Thomas Voß wrote: >> This only works in the fullscreen case and I >> cannot think of a scenario where this impacts overall >> user experience. The app already is the one "owning" the display in >> fullscreen. > Why would you think it only work in the fullscreen case?
there was an IRC conversation to sort this out between myself William and Thomas. I think the resulting consensus was: 1. Mir will constrain the placement anchor of the aux_rect to the parent surface. I don't think we agreed exactly how (e.g. do we "clip" the rect? What happens if there is *no* intersection?) 2. Mir will constrain the the offset placement anchor to the parent surface. Again I don't think we agreed how. (Slide it horizontally and/or vertically the minimum amount?) 3. Mir will provide a new notification of the placement rectangle. 4. Clients can then probe the display boundaries: E.g. MirRectangle aux { 0, 0, 0, 0 }; auto const surface_spec = mir_connection_create_spec_for_tip(connection, a_big_width, ...); mir_surface_spec_set_placement( surface_spec, &aux, mir_placement_gravity_northwest, // rect anchor mir_placement_gravity_northeast, // surface anchor mir_placement_hints_resize_x, 0, 0); Will result in a "tip" surface whose width is the distance to the left hand side of the screen. 5. Clients using the result of such probing may get stupid results. We don't care.
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