Unity8's stretchy/jiggly resizing was fix released 3 days ago apparently:
https://bugs.launchpad.net/qtmir/+bug/1497083
I had a fix proposed back in August but it was deferred in favour of
hybrid options that can support stretching on demand.
See also another issue kind of related that still needs some love:
https://bugs.launchpad.net/qtmir/+bug/1510382
- Daniel
On 25/11/15 15:03, r...@ubuntu.com wrote:
While implementing multi-BufferStream surfaces in qtmir I've realised
that it's extremely difficult for the shell to do anything but composite
a client's buffers exactly as-is during resizing. However, we sometimes
want to be able to stretch (or partially render, in the case of
rotation) client surfaces.
At the same time, we'll need some way of updating all a client's
BufferStreams atomically.
I've put up a Google doc with the problem as I see it, and a proposed
approach.
https://docs.google.com/document/d/1Se4kbUHZNbgB9e3lrr3EQnVnQgSgFThyiBJ0MDgkZ0c
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