Hi all, I've been sending these out on an internal mailing list for a while & trying to be better with public communications, sorry if it may appear without some history for some.
Unity8 - Continued working on some new capabilities for social media interaction in scopes (e.g. retweet, posts, comments) - Continued working on life cycle for visibility (just porting tests of which there are many & going through review) - Continued work on feature parity items for the launcher (wiggling on notification & download animation) - Continued work on the remaining AP helpers and integrating into trunk, required some effort to build out some mocks - Picked back up on some split greeter work - Resumed the switcher iteration work towards desktop after some good design review/feedback - Work continuing on new ubuntu shape in scope cards & new icon shapes - Spent some time doing some performance analysis - Foiled a couple of times in landing shell rotation (vivid+overlay freeze and other packages, going to target wily for now, sync when vivid+ thaws) Mir - Continued on buffer semantic changes (that will help nested bypass), have multibuffer stream exposed out to client, now working on the server to client direction - Working on detecting hung client applications as a helper for shells - Coordinating with upstream on input changes we proposed - Touch stream rewriter up for review - Landed touch screen detection, some more mirevent2.0 clean up and touch validator - Working through qtubuntu updates against mir for things like menu support - Some Mir-on-X starting to land, other pieces MP'd, few more to go - but good news, input is working as well now - Struggling with getting End-to-end input-to-render test instituted as part of the mir project CI - Put together a snap for mir example server, uploading to store
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