On Mon, Aug 4, 2025 at 7:26 PM Marc-André Lureau <[email protected]> wrote:
> Hi, > > mingw provides some directx headers, but Microsoft also publishes them > (https://github.com/microsoft/DirectX-Headers) and various projects & > distro rely on them rather than the version provided by mingw. > > Should mingw drop its own version and rely on the published version to > avoid conflicts and confusion? > Windows SDK also provides d3d12 headers, likely before this repo existed. So if there are any conflicts we should make sure the same conflicts exist when using SDK headers. If not, there is something to fix in wine headers that are imported to mingw-headers. I don't see why mingw would import anything from this repo. Do you have an actual case for it? > > thanks > > -- > Marc-André Lureau > > > _______________________________________________ > Mingw-w64-public mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/mingw-w64-public > _______________________________________________ Mingw-w64-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
