On Thu, 21 Sep 2023, Jacek Caban wrote:
On 9/21/23 16:50, LIU Hao wrote:
在 2023-09-20 04:57, Martin Storsjö 写道:
The version of d3d12.idl in vkd3d has been completed further now,
and has been synced back to Wine; restore mingw-w64-headers to
include this header in future syncs from wine.
This synchronizes the d3d12.idl header from Wine from commit
6558611fa2d24447297cb62d168b924c33839c43 (but not the other
few headers that have been updated there since our last sync).
Signed-off-by: Martin Storsjö <[email protected]>
---
mingw-w64-headers/include/d3d12.idl | 108 ++++++++++++++++++++++++++++
mingw-w64-headers/wine-import.sh | 1 +
2 files changed, 109 insertions(+)
The change for 'wine-import.sh' looks good to me. Should we include
'd3d12.idl' as well? I think you may do a reimport after updating the
script, and the IDL will be overwritten anyway.
I think the patch does add d3d12.idl and I think that Martin added d3d12.idl
diff to show the impact. Anyway, it looks good to me as well.
Thanks; I pushed this one split into two (plus one) - one that just
updates wine-import.sh, one that resynced from wine (only updating
d3d12.idl), and one that regenerated d3d12.h.
// Martin
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